- Sorcerer Tower Defense Nanami refers to the Overtime Sorcerer unit based on Kento Nanami.
- Main source: Obtain Overtime Sorcerer through Summoning or Stage 1 Hell Mode.
- Evolution: Use 20 Mythic Shards to create Overtime Sorcerer (Overdrive).
- Core mechanic: Black Flash damage increases throughout the upgrade path.
- Highest listed level: Upgrade 5 reaches 280,000 damage and 1,600,000 Black Flash damage.
Sorcerer Tower Defense Nanami Overview
Sorcerer Tower Defense Nanami is represented by Overtime Sorcerer, a unit based on Kento Nanami from Jujutsu Kaisen. The unit is listed among the towers with abilities and is notable for its Black Flash attack property. Its progression is built around multiple upgrades, improving damage, range, attack speed, and Black Flash damage at each stage.
The unit begins with an $800 deployment cost and can be developed through five upgrades. Its early statistics are modest compared with its later values, so Nanami is best evaluated as a progression tower rather than by deployment numbers alone. The most important improvements arrive in the later upgrade stages, where damage and Black Flash damage rise sharply.
Nanami Identity
- Unit name: Overtime Sorcerer
- Character basis: Kento Nanami
- Series connection: Jujutsu Kaisen
Combat Profile
- Ability trait: Black Flash
- Starting range: 20
- Starting SPA: 1
Progression Path
- Deployment: $800
- Upgrade stages: 5
- Final listed cost: $61,400
Treat the deployment stage as an entry point. Nanami's strongest listed values appear after several upgrades, especially at Upgrade 4 and Upgrade 5.
Base Identity and Role
Overtime Sorcerer is a damage-focused tower with a special Black Flash damage value shown at every listed stage. The available data does not describe targeting rules, placement limits, cooldown effects, or status conditions, so those mechanics should be checked in-game before building a detailed team around them.
The documented stat pattern is clear:
- Damage increases at every upgrade.
- Range expands from 20 to 35.
- SPA decreases from 1 to 0.5, meaning the listed attack interval becomes shorter.
- Black Flash damage grows from 10,000 to 1,600,000.
- The largest Black Flash increase appears at the final upgrade.
For players comparing Nanami with other units, use the documented values first and avoid judging the tower only by its initial cost.
Nanami Summoning and Obtainable Sources
Overtime Sorcerer is currently obtainable through Summoning. The unit also has a documented chance to appear in Stage 1 Hell Mode on the “jujutsu high” map. The listed Hell Mode chance is 5%, making this route a specific farming option for players who are targeting the unit through gameplay rather than relying only on Summoning.
The two routes serve different purposes. Summoning is the general acquisition method, while Stage 1 Hell Mode provides a defined map and difficulty route with a published chance. Since the available information does not list summon rates, banner schedules, pity mechanics, or stamina requirements, those details should not be assumed.
| Acquisition Route | Requirement | Listed Chance or Status | Practical Note |
|---|---|---|---|
| Summoning | Access to the Summoning system | Currently obtainable | Check the active summon pool before spending resources |
| Stage 1 Hell Mode | “jujutsu high” map | 5% chance | Requires access to Hell Mode and the listed stage |
| Other sources | Not documented | Not confirmed | Do not treat unlisted methods as guaranteed sources |
Farming Priorities
If your goal is to obtain Nanami efficiently, organize your attempts around access and resource control:
- Confirm that Overtime Sorcerer is available in the current Summoning pool.
- Unlock or reach Stage 1 Hell Mode on the “jujutsu high” map.
- Keep the documented 5% chance in mind when planning repeated runs.
- Avoid assuming that one route is guaranteed to produce the unit.
- Save evolution resources separately after obtaining the base tower.
The 5% figure applies to Stage 1 Hell Mode on the “jujutsu high” map. It should not be reused as a general Summoning rate or as a guarantee for every difficulty.
Acquisition Comparison
| Method | Best Use | Known Information | Unknown Information |
|---|---|---|---|
| Summoning | Directly checking the active unit pool | Overtime Sorcerer is listed as obtainable | Banner rate, pity, duration |
| Hell Mode farming | Repeated stage attempts | Stage 1 “jujutsu high,” 5% chance | Stamina cost, clear time, drop conditions |
| Unlisted methods | Not recommended for planning | No confirmed information | Requirements and availability |
Overtime Sorcerer Evolution Requirements
Overtime Sorcerer can evolve into Overtime Sorcerer (Overdrive). The documented awakening requirement is the base Overtime Sorcerer unit plus 20 Mythic Shards. The result is specifically named Overtime Sorcerer (Overdrive), so players should reserve the required materials instead of spending every Mythic Shard immediately after obtaining the base unit.
The source lists Overdrive as another unit with a Black Flash ability. However, it does not provide the Overdrive stat table, upgrade costs, passive details, or exact performance comparison. This means the confirmed information supports the evolution route, but not a full numerical ranking between the standard and Overdrive forms.
| Evolution Stage | Required Item | Quantity | Result |
|---|---|---|---|
| Base unit | Overtime Sorcerer | 1 | Used as the evolution unit |
| Awakening material | Mythic Shard | 20 | Required material |
| Final form | Overtime Sorcerer (Overdrive) | 1 result | Evolved unit |
Obtain the Base Unit
Acquire Overtime Sorcerer through Summoning or the documented Stage 1 Hell Mode route on the “jujutsu high” map.
Reserve Mythic Shards
Keep 20 Mythic Shards available for the awakening requirement. Avoid treating unrelated shard costs as part of this confirmed recipe.
Open the Evolution Option
Select Overtime Sorcerer in the unit or evolution interface and verify that Overtime Sorcerer (Overdrive) is the listed result.
Confirm the Material Cost
Check that the base unit and all 20 Mythic Shards are available before confirming the evolution.
The confirmed evolution target is Overtime Sorcerer (Overdrive), and the documented material requirement is 20 Mythic Shards plus the base unit.
What to Verify Before Awakening
Before confirming the evolution, review these points in the interface:
- The selected unit is Overtime Sorcerer, not another Sorcerer unit.
- The result is labeled Overtime Sorcerer (Overdrive).
- The required quantity is 20 Mythic Shards.
- You understand that the available data does not list Overdrive’s complete statistics.
- You have enough remaining resources for your other planned upgrades.
Nanami Upgrade Stats and Cost Breakdown
Nanami’s documented upgrade path contains a deployment stage and five upgrades. The table below keeps the listed values together so you can compare the unit’s growth without relying on a single headline number.
| Stage | Cost | Damage | Range | SPA | Black Flash Damage |
|---|---|---|---|---|---|
| Deployment | $800 | 2,000 | 20 | 1 | 10,000 |
| Upgrade 1 | $1,200 | 7,200 | 22 | 0.9 | 36,000 |
| Upgrade 2 | $2,700 | 17,100 | 26 | 0.7 | 85,500 |
| Upgrade 3 | $9,500 | 35,200 | 30 | 0.6 | 176,000 |
| Upgrade 4 | $19,600 | 117,000 | 32 | 0.6 | 585,000 |
| Upgrade 5 | $61,400 | 280,000 | 35 | 0.5 | 1,600,000 |
The listed costs total $95,200 from deployment through Upgrade 5. This total is a simple sum of the documented stage costs and should be treated as the full listed path cost, excluding any separate unit acquisition, evolution, or game-mode expenses.
| Upgrade Range | Damage Change | Range Change | SPA Change | Black Flash Change |
|---|---|---|---|---|
| Deployment to Upgrade 1 | +5,200 | +2 | -0.1 | +26,000 |
| Upgrade 1 to Upgrade 2 | +9,900 | +4 | -0.2 | +49,500 |
| Upgrade 2 to Upgrade 3 | +18,100 | +4 | -0.1 | +90,500 |
| Upgrade 3 to Upgrade 4 | +81,800 | +2 | 0 | +409,000 |
| Upgrade 4 to Upgrade 5 | +163,000 | +3 | -0.1 | +1,015,000 |
Upgrade Value Reading
The strongest documented jumps occur late in the path:
- Upgrade 4 raises damage to 117,000 and Black Flash damage to 585,000.
- Upgrade 5 raises damage to 280,000 and Black Flash damage to 1,600,000.
- Range reaches its maximum of 35 at Upgrade 5.
- SPA reaches its lowest listed value of 0.5 at Upgrade 5.
- The final upgrade costs $61,400, making it the largest individual investment.
Early Investment
Deployment and the first two upgrades improve range, damage, and SPA while keeping individual costs relatively lower.
Mid-Path Spike
Upgrade 3 and Upgrade 4 create a major increase in listed damage and Black Flash damage.
Endgame Investment
Upgrade 5 has the highest cost, range, damage, and Black Flash damage in the documented table.
The final stage is expensive, but it also contains Nanami’s highest listed values. Compare the cost against your available in-match economy before committing.
Practical Nanami Build Checklist
Nanami’s documented strengths are concentrated in his later upgrade stages and Black Flash damage values. A sensible setup plan is therefore to secure the unit, establish enough economy for upgrades, and prioritize the path according to the stage’s demands.
Use this checklist when preparing Overtime Sorcerer for a run:
Nanami Progression Checklist:
- Confirm Overtime Sorcerer is available through Summoning or Stage 1 Hell Mode
- Reach the “jujutsu high” Stage 1 Hell Mode route if farming the unit
- Reserve 20 Mythic Shards for Overtime Sorcerer (Overdrive)
- Plan for the documented $95,200 total cost from deployment through Upgrade 5
- Compare Upgrade 4 and Upgrade 5 costs with the stage’s economy
Recommended Decision Points
Before deployment: Confirm that the map and mode allow the unit to be used and that your opening economy can support the $800 deployment cost.
After early upgrades: Review whether the additional range and lower SPA are helping your current defense. The first two upgrades provide measurable improvements without requiring the large late-stage investments.
At Upgrade 3: Nanami reaches 35,200 damage, 30 range, and 176,000 Black Flash damage. This is a useful checkpoint for deciding whether to continue investing.
At Upgrade 4: The unit reaches 117,000 damage and 585,000 Black Flash damage, marking a substantial documented increase over Upgrade 3.
At Upgrade 5: The maximum listed values require the largest individual cost. Use this stage when the run can support the $61,400 final upgrade.
| Decision Point | Question to Ask | Recommended Action |
|---|---|---|
| Before deployment | Can the opening economy support $800? | Deploy only when it does not disrupt essential defenses |
| Before Upgrade 3 | Is Nanami contributing enough for the map? | Compare his current damage and range with your other towers |
| Before Upgrade 4 | Can the run fund a major late upgrade? | Continue if the added Black Flash damage supports your plan |
| Before Upgrade 5 | Is $61,400 available without weakening the defense? | Finish the path when the economy can absorb the cost |
Do not measure Nanami only by his maximum statistics. A late upgrade is valuable only when your current map economy can reach it without sacrificing necessary coverage.
Confirmed Trivia
Overtime Sorcerer is one of six units documented as having a Black Flash ability. The other listed units are:
- RedScarfSorcerer
- Boogie Sorcerer
- Boogie Sorcerer (Awakened)
- Soul Curse (True)
- Overtime Sorcerer (Overdrive)
For the unit’s documented identity, acquisition route, evolution materials, and source statistics, see the Overtime Sorcerer entry on the Sorcerer Tower Defense Wiki.
Nanami FAQ
Q: What is Sorcerer Tower Defense Nanami called in-game?
Nanami is represented by the Overtime Sorcerer unit, which is based on Kento Nanami from Jujutsu Kaisen.
Q: How do you obtain Overtime Sorcerer?
The unit is currently obtainable through Summoning. It also has a documented 5% chance to appear in Stage 1 Hell Mode of the “jujutsu high” map.
Q: What does Overtime Sorcerer evolve into?
Overtime Sorcerer evolves into Overtime Sorcerer (Overdrive) using the base unit and 20 Mythic Shards.
Q: What are Nanami’s highest listed statistics?
At Upgrade 5, Overtime Sorcerer has 280,000 damage, 35 range, 0.5 SPA, and 1,600,000 Black Flash damage. The listed upgrade cost is $61,400.
The documented table covers Overtime Sorcerer’s listed progression. It does not provide a full numerical table for Overtime Sorcerer (Overdrive), so avoid assuming the evolved form’s exact values.